0xS4N4TG/kinetograph

A blazingly fast programmatic video engine, made for agents.

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kinetograph. A blazingly fast programmatic video engine, made for agents. Examples · Editor · Get started · The engine · Use with agents You (or an agent) write a video in TypeScript with Remotion's API, CSS, SVG, Canvas 2D, WebGL shaders and Web Audio; Node runs the code; a Rust GPU compositor, loaded into Node as an N-API addon, draws every frame. Existing Remotion projects render as they are: remotion and @remotion/ imports resolve to Kinetograph's own implementation of them. The film above is 1,184 frames of 1080p video, sound included, rendered in 26 seconds on a laptop. It is one TypeScript project in examples/launch. Credits for the film's footage (archive.org/details/111-h-1555), a US government work. "Custom Transitions: Film Burns"); they are not in the repo. Each clip is an example in this repo. Times are kinetograph render --concurrency 4 on an Apple M4, the median of three runs. Three reels…

0xS4N4TG/kinetograph on GitHub A short preview, not the full document.

Read the full README ↗ · Preview checked 2026-10-28T12:25:54.964Z

Inside the original README — Document outline
  1. Rendered with Kinetograph
  2. Papercut explainers
  3. The editor
  4. Status
  5. Architecture
  6. Projects in TSX
  7. Build from source
  8. License

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What this repository does

A blazingly fast programmatic video engine, made for agents.

Repository facts

Owner
0xS4N4TG
Primary language
TypeScript
Stars
345
Forks
24
Open issues + pull requests
0
License
Other
Archived
No
Default branch
main
Created
2026-10-23T05:15:41.000Z
Last push
2026-10-29T17:50:24.000Z

Topics and intended use

Owner-supplied topics: agents, ai-agents, ffmpeg, gpu, hyperframes, mcp, motion-graphics, programmatic-video, react, remotion, rust, skia, typescript, video, video-rendering, wgpu

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