Lucas-blip-png/dkb-pc-recomp

Static recompilation of Donkey Kong Bananza (Switch 2) to native Windows with Vulkan. Plays from the title screen through the first stage on an RTX 5060 Ti; still early, can crash. No game files included.

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README & documentation

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Read the project’s overview, installation instructions and usage examples. The original README is the source of truth.

[](LICENSE) [](https://github.com/Lucas-blip-png/dkb-pc-recomp/actions/workflows/content-guard.yml) [](https://github.com/Lucas-blip-png/dkb-pc-recomp/stargazers) [](https://github.com/Lucas-blip-png/dkb-pc-recomp/issues?q=is%3Aopen+label%3A%22help+wanted%22) [](https://github.com/Lucas-blip-png/dkb-pc-recomp/discussions) [](https://ko-fi.com/lucasblippng) DKB Recomp is a static recompilation of Donkey Kong Bananza (Nintendo Switch 2, 2025) into a native Windows x86-64 application with a Vulkan renderer. There is no emulator at run time: the game's ARM64 code is translated to C ahead of time and compiled into one executable, and its graphics calls are answered by a host implementation of NVN 2. It is built on TotK Recomp, which does the same for Tears of the Kingdom on the original Switch. As far as we know, no other static recompilation of a Switch 2 game is public. Not playable yet. The game boots, goes through the title screen into the tutorial cave, renders the 3D scene and answers the controller: you can walk and punch through the mining tunnel, with the guide movies playing, and one hand-played run reached the Ingot Isle Cave-In section. It still…

Lucas-blip-png/dkb-pc-recomp on GitHub A short preview, not the full document.

Read the full README ↗ · Preview checked 2026-11-08T12:42:23.354Z

Inside the original README — Document outline
  1. DKB Recomp
  2. Status
  3. How it works
  4. How to help
  5. Support the project
  6. Building from source
  7. FAQ
  8. Credits and origin
  9. License

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Documentation belongs to its respective authors. Reported project/model license: GPL-3.0. A listing is not a grant of reuse or training rights. Confirm the document’s own terms at the source.

What this repository does

Static recompilation of Donkey Kong Bananza (Switch 2) to native Windows with Vulkan. Plays from the title screen through the first stage on an RTX 5060 Ti; still early, can crash. No game files included.

Repository facts

Owner
Lucas-blip-png
Primary language
C
Stars
376
Forks
32
Open issues + pull requests
17
License
GPL-3.0
Archived
No
Default branch
bananza
Created
2026-11-01T15:03:52.000Z
Last push
2026-11-08T11:22:29.000Z

Topics and intended use

Owner-supplied topics: arm64, donkey-kong, game-port, nintendo-switch-2, nvn, recompilation, reverse-engineering, spir-v, static-recompilation, vulkan

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Source and freshness

Source: GitHub. Metadata observed 2026-11-08T12:21:27.846Z. Daily imports are snapshots, not real-time monitoring.

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