NotRexed/SkyboundTotk
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From the publisher
README & documentation
Source previewRead the project’s overview, installation instructions and usage examples. The original README is the source of truth.
SkyboundTOTK is an experimental Windows x64 static recompilation project for The Legend of Zelda: Tears of the Kingdom, base game version 1.0.0. It is not affiliated with Nintendo. Expect graphical problems and incomplete compatibility; a successful build does not guarantee a complete playthrough. The project's AArch64 game code is translated ahead of time into C and compiled locally into a native executable. A runtime implements the services the game expects, and the renderer translates its graphics work and shaders for WebGPU. This is a game-specific port, not a general-purpose Switch emulator. Some graphics translation still happens at runtime. You must supply your own legally obtained, already-extracted, unmodified 1.0.0 base-game ExeFS and RomFS. No game files, generated game code, keys, firmware or saves are included in this source project. The build does not extract NSP or XCI files, and other versions or updates are not supported by the game-specific hooks. Keep…
Read the full README ↗ · Preview checked 2026-10-29T13:29:29.167Z
Inside the original README — Document outline
- SkyboundTOTK
- Game files and distribution
- Build on Windows
- Requirements
- Prepare and build
- Build and launch troubleshooting
- Controls and display features
- Why WebGPU?
- Known issues and limitations
- To-do
- Source and licenses
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Documentation belongs to its respective authors. Reported project/model license: MIT. A listing is not a grant of reuse or training rights. Confirm the document’s own terms at the source.
What this repository does
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Repository facts
- Owner
- NotRexed
- Primary language
- C++
- Stars
- 443
- Forks
- 38
- Open issues + pull requests
- 5
- License
- MIT
- Archived
- No
- Default branch
- main
- Created
- 2026-10-27T23:23:07.000Z
- Last push
- 2026-10-30T21:13:12.000Z
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