adriadam10/mkw-recomp

Static recompilation of Mario Kart World (Nintendo Switch 2) to a native PC program

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README & documentation

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A static recompilation of Mario Kart World (Nintendo Switch 2, versions 1.0.0 and 1.8.0) into a native PC program for Linux and Windows. It needs your own copy of the game, dumped from your own console: nothing of the game is in this repository or in its releases. It is a recompilation, not an emulator. The game's AArch64 code is translated to C ahead of time and compiled for the PC's CPU (x86-64, or AArch64 on Linux); there is no CPU interpreter or JIT. The GPU is not emulated either: NVN2, the Switch 2 graphics API, is reimplemented on top of Vulkan at the API level, and the game's SM86 shaders are translated to SPIR-V ahead of time. Nintendo SDK functions (nn::) are replaced by name with our own code. Early, and moving fast. On 12/11/2026: on AArch64 (its own AppImage; tested on an Adreno 740 handheld). shaders, warms up…

adriadam10/mkw-recomp on GitHub A short preview, not the full document.

Read the full README ↗ · Preview checked 2026-11-13T12:25:20.903Z

Inside the original README — Document outline
  1. mkw-recomp
  2. Status
  3. Roadmap
  4. Performance
  5. Playing
  6. Extra features
  7. Mods
  8. Building from source
  9. Design decisions (30/10/2026)
  10. How it was made
  11. Licenses and credits
  12. Contributing

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What this repository does

Static recompilation of Mario Kart World (Nintendo Switch 2) to a native PC program

Repository facts

Owner
adriadam10
Primary language
C
Stars
775
Forks
41
Open issues + pull requests
120
License
MIT
Archived
No
Default branch
main
Created
2026-11-09T15:40:06.000Z
Last push
2026-11-14T08:57:44.000Z

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