ahwootech/BRUTAL

A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.

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README & documentation

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A free, open source C# framework for making games, or your own game engine. BRUTAL is a framework. You can make a game directly with it, or use it as the foundation for a separate engine. We made Kitten Space Agency directly on BRUTAL. Ludeon built their Waylith engine on it to move RimWorld off Unity. At its core is a custom interop layer giving C# direct access to native APIs and libraries. Around that we've built mathematics, memory management, strings, collections, job scheduling, logging, localization, and bindings for Vulkan, GLFW, Dear ImGui, FMOD, RakNet, Jolt and Box2D. BRUTAL doesn't make the architectural decisions for you. You write your own stack. You can use whatever NuGet packages you want, including third-party ones. It's called BRUTAL for a reason. In some ways it's much harder to use than Unity, Unreal or Godot. In other ways, particularly if you're doing something unusual,…

ahwootech/BRUTAL on GitHub A short preview, not the full document.

Read the full README ↗ · Preview checked 2026-10-30T11:34:29.639Z

Inside the original README — Document outline
  1. BRUTAL Framework
  2. Why
  3. What BRUTAL is not
  4. Projects using BRUTAL
  5. What is in the box
  6. Getting started
  7. Prerequisites
  8. Your first window
  9. Building from source
  10. Licence
  11. Contributing
  12. Community

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What this repository does

A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.

Repository facts

Owner
ahwootech
Primary language
C#
Stars
2,323
Forks
142
Open issues + pull requests
21
License
Other
Archived
No
Default branch
main
Created
2026-10-14T19:33:56.000Z
Last push
2026-10-28T00:57:18.000Z

Topics and intended use

Owner-supplied topics: csharp, dotnet, game-engine, gamedev, vulkan

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Source: GitHub. Metadata observed 2026-11-01T12:18:40.947Z. Daily imports are snapshots, not real-time monitoring.

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