apex-compute/ANR
Apex Neural Rendering (ANR) by Apex Compute
From the publisher
README & documentation
Source previewRead the project’s overview, installation instructions and usage examples. The original README is the source of truth.
Apex Neural Rendering by Apex Compute. To uninstall, run uninstall.cmd or sh uninstall.sh with the same folder. On Windows 10 and 11, and on Linux and SteamOS with Proton. Please post them as issues: from under the game's OptiScaler/custom/Apex Neural Rendering FG folder. OptiScaler is GPL-3.0; its source for each release is attached to the release. nr-record records the inputs a game gives its frame generation, losslessly. You can then replay a recording through any frame generation DLL you have (ANR FG, a game's DLSS-G nvngxdlssg.dll) and compare the results as videos or images. nr-record includes no frame generation. Requirements: The installer copies nr-record into OptiScaler/custom/ and sets FGNvngxReplacement=nr-record in OptiScaler.ini (it keeps the original). When you are not recording, ANR FG generates the frames, or DLSS-G if ANR FG is not installed (forward in nr-record/dlssg/nrrecord.ini). uninstall.cmd or sh uninstall.sh with the same folder removes nr-record and restores OptiScaler.ini. To…
Read the full README ↗ · Preview checked 2026-11-13T13:11:29.653Z
Inside the original README — Document outline
- Apex Neural Rendering (ANR)
- ANR FG Beta
- Supported GPUs
- Results and problems
- Record and compare frame generation
- Citation
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What this repository does
Apex Neural Rendering (ANR) by Apex Compute
Repository facts
- Owner
- apex-compute
- Primary language
- C++
- Stars
- 1,646
- Forks
- 27
- Open issues + pull requests
- 25
- License
- Not reported — inspect the license file
- Archived
- No
- Default branch
- main
- Created
- 2026-11-11T04:27:17.000Z
- Last push
- 2026-11-14T09:54:33.000Z
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