atbfun/ATBGamePort
Transplant all the games to the web platform
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From the publisher
README & documentation
Source previewRead the project’s overview, installation instructions and usage examples. The original README is the source of truth.
[](https://www.skills.sh/p/VoswC8My6zgey2MK) [](https://fun.aitobox.com) [](./LICENSE) English | 简体中文 Industrial-grade agent skills for reverse-engineering and porting classic desktop games (PopCap SexyAppFramework executables, Windows PE C++ binaries, Flash engines, and retro mini-games) into modern, zero-dependency HTML5 Canvas & Web Audio instant-play games. Powered by fun.aitobox.com. Porting real games with AI is hard. Prompting an agent with "build me a web clone of this game" produces a shallow toy with guessed physics, broken assets, and black screens. ATBGamePort replaces guesswork with a disciplined 7-phase engineering pipeline: authoritative binary reverse engineering, automated RGB+Alpha asset composition, 6-language i18n, cross-device localStorage save sync, desktop & mobile dual adaptation, and headless browser pixel verification. A plugin updates itself automatically when new versions release. skills.sh copies editable files into your project. Pick one route per agent so you don't install every skill twice. atb-game-porting requires Python 3 (for binary parsing, RGB+Alpha asset composition, and headless browser verification) and coordinates with…
Read the full README ↗ · Preview checked 2026-10-28T19:30:04.292Z
Inside the original README — Document outline
- ATBGamePort — Industrial-Grade Game Porting Skills
- Installation (30-second setup)
- 1. Install Prerequisites
- 2. Install atb-game-porting
- End-to-End Walkthrough: Porting & Publishing a Game
- 1. Place the original game in source/gameA
- 2. Port the game with atb-game-porting
- 3. Create a GitHub repository gameA and put the port in the root
- 4. Enable GitHub Pages on repository gameA
- 5. Deploy with atb-game-to-githubpage
- 6. Play online via GitHub Pages
- 7. Optional: Offline Click-to-Play with atb-game-package
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What this repository does
Transplant all the games to the web platform
Repository facts
- Owner
- atbfun
- Primary language
- Python
- Stars
- 330
- Forks
- 68
- Open issues + pull requests
- 0
- License
- GPL-3.0
- Archived
- No
- Default branch
- main
- Created
- 2026-10-21T01:29:33.000Z
- Last push
- 2026-10-22T23:33:10.000Z
Topics and intended use
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Source and freshness
Source: GitHub. Metadata observed 2026-10-28T12:14:58.607Z. Daily imports are snapshots, not real-time monitoring.
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