blendi-remade/agentcraft

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README & documentation

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A team of Claude agents doing real work on your code, inside a Minecraft studio you can walk around in. Powered by Claude [](LICENSE) [](https://www.minecraft.net) [](https://fabricmc.net) [](https://code.claude.com/docs/en/agent-sdk/overview) [](foreman/test) Multi-agent coding usually means a wall of terminal text. AgentCraft turns it into a place. You type a goal. A lead agent reads your repo, writes a plan and pins tasks to a wall. Workers walk to their desks, sit down and start coding in their own git worktrees while their monitors stream every file they read and every line they change. When a call is genuinely yours, an agent walks over to you with a question. When work is ready, you review the real diff and press Merge. Nothing touches your branch without that click, and nothing is ever pushed. Close the game and the agents keep working. Open it again and the studio catches up. 1. You give a goal.…

blendi-remade/agentcraft on GitHub A short preview, not the full document.

Read the full README ↗ · Preview checked 2026-10-04T12:18:44.288Z

Inside the original README — Document outline
  1. AgentCraft
  2. How a goal plays out
  3. Meet the team
  4. The studio
  5. Proven with real agents
  6. Safe on real repos
  7. Quick start
  8. Controls
  9. How it works
  10. Costs
  11. Project layout
  12. Development

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Documentation belongs to its respective authors. Reported project/model license: MIT. A listing is not a grant of reuse or training rights. Confirm the document’s own terms at the source.

What this repository does

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Repository facts

Owner
blendi-remade
Primary language
Java
Stars
257
Forks
36
Open issues + pull requests
7
License
MIT
Archived
No
Default branch
main
Created
2026-10-03T00:59:54.000Z
Last push
2026-10-03T08:21:34.000Z

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