c22dev/mush8

A native Mach-O iOS/macOS port of Mario Kart 8 Deluxe, with LAN, online and wireless multiplayer

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A native Mach-O iOS/macOS port of Mario Kart 8 Deluxe, with LAN, online and wireless multiplayer the Switch and Apple Silicon both run arm64, so the game's code can almost run as is. a few instructions can't run outside a Switch (the x18 register, system calls, system registers), so this project rewrites them with a tool called nxpatch the rest, most importance peace is nxhost : it plays the role of the Switch's OS (Horizon) for the game, its services (files, saves, controllers, audio, network...) and its graphics API (NVN), which is turned into Metal. The game's shaders are translated to Metal ones and compiled ahead of time too On macOS, the patched game code is loaded when you launch it. On iOS, and because we don't have JIT, we can't afforc to do that : game code is linked into the app when you build it On top of…

c22dev/mush8 on GitHub A short preview, not the full document.

Read the full README ↗ · Preview checked 2026-10-30T23:42:06.734Z

Inside the original README — Document outline
  1. Mush8
  2. How does this work ?
  3. Game files
  4. Requirements
  5. Building
  6. Multiplayer
  7. Controls
  8. Mods
  9. Limitations
  10. Credits
  11. Third party

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Documentation belongs to its respective authors. Reported project/model license: GPL-3.0. A listing is not a grant of reuse or training rights. Confirm the document’s own terms at the source.

What this repository does

A native Mach-O iOS/macOS port of Mario Kart 8 Deluxe, with LAN, online and wireless multiplayer

Repository facts

Owner
c22dev
Primary language
Rust
Stars
603
Forks
108
Open issues + pull requests
12
License
GPL-3.0
Archived
No
Default branch
main
Created
2026-10-16T16:56:14.000Z
Last push
2026-10-21T20:53:12.000Z

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