deadinside28/bloodborne_pc

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THIS PROJECT IS NOT RELATED TO SHADPS4. ALL QUESTIONS RELATED TO THIS PROJECT SHOULD BE SENT TO THE DISCORD SERVER https://discord.gg/KYZRKk9CB, NOT TO THE SHADPS4 SERVER. English · Русский bbport runs the original PlayStation 4 executable of Bloodborne (CUSA03173, game version 1.09) directly on an x86-64 Linux PC. It is not a general emulator. The game's own x86-64 code executes natively; a small runtime written for this one game replaces the PS4 system libraries; the GPU work is translated to Vulkan by a renderer derived from shadPS4 and heavily extended for this game, including temporal upscaling with AMD FSR 3.1, FSR 4 and FSR 4.1.1. Status: experimental, playable. The game boots, loads saves and plays (the Hunter's Dream and several areas of Yharnam were played with it) with sound, gamepad and saving. A full play-through has not been verified, and only one machine (Linux, AMD Radeon RX 7800 XT, Mesa/RADV)…

deadinside28/bloodborne_pc on GitHub A short preview, not the full document.

Read the full README ↗ · Preview checked 2026-10-05T12:39:52.921Z

Inside the original README — Document outline
  1. bbport — a native Linux port of Bloodborne
  2. Highlights
  3. How it differs from shadPS4
  4. Requirements
  5. Build and run
  6. Repository layout
  7. Roadmap
  8. Credits and licenses

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Repository facts

Owner
deadinside28
Primary language
C++
Stars
523
Forks
38
Open issues + pull requests
17
License
GPL-2.0
Archived
No
Default branch
master
Created
2026-10-01T05:50:31.000Z
Last push
2026-10-04T17:57:31.000Z

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