elliotttate/Wind-Waker-Recomp

Personal source fork of BlueWake for The Wind Waker on iPhone and iPad

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README & documentation

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Source fork of BlueWake, based on upstream commit 31b8a722fee3. The app and build scripts retain the BlueWake name and bundle identifier. Upstream license and credits are preserved below and in RIGHTSANDLICENSES.md. The Legend of Zelda: The Wind Waker, running natively on Windows, Mac, iPhone and iPad. A static recompilation of the GameCube original, with Direct3D 12 and Metal rendering, Smooth Motion at 60 or 120 FPS, widescreen, save states, wall climbing, controllers, mouse and keyboard, touch controls and mods. Questions or bugs? Join the Discord or open an issue. Features · Controls · Windows · Mac · iPhone and iPad · Performance · Mods · Known issues · FAQ Wind Waker Recomp translates the game's PowerPC code, the main executable and all 415 of its modules, into native code ahead of time: x86-64 for Windows, arm64 for Mac, iPhone and iPad. The app runs that code with a compatibility runtime…

elliotttate/Wind-Waker-Recomp on GitHub A short preview, not the full document.

Read the full README ↗ · Preview checked 2026-10-01T12:59:24.755Z

Inside the original README — Document outline
  1. Wind Waker Recomp
  2. What is it?
  3. Features
  4. Picture and frame rate
  5. Gameplay
  6. Controls
  7. Saves and files
  8. Controls
  9. Windows
  10. Mac
  11. iPhone and iPad
  12. Performance

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Documentation belongs to its respective authors. Reported project/model license: GPL-3.0. A listing is not a grant of reuse or training rights. Confirm the document’s own terms at the source.

What this repository does

Personal source fork of BlueWake for The Wind Waker on iPhone and iPad

Repository facts

Owner
elliotttate
Primary language
C
Stars
191
Forks
5
Open issues + pull requests
7
License
GPL-3.0
Archived
No
Default branch
main
Created
2026-09-28T21:28:48.000Z
Last push
2026-10-01T03:17:31.000Z

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