gothamor/gta-vcs-recomp

A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++

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A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++. Both are built from the same source and run natively: Direct3D 11 on Windows, Vulkan on Linux. This repository contains no game code or game data. You need your own copy of the game as an .iso. The build reads the executable from your disc, and the finished game reads everything else from it while it runs. Status: in development. See docs/PROGRESS.md for what works, and docs/LINUX.md for the Linux build in detail. somewhere short and local, like C:\Games\VCS (not Program Files, not a OneDrive-synced folder such as Desktop or Documents: the build writes thousands of files). Play button: The launcher also backs up and restores your saves, makes a desktop shortcut, checks for a new release (only when you ask, or at start if…

gothamor/gta-vcs-recomp on GitHub A short preview, not the full document.

Read the full README ↗ · Preview checked 2026-11-01T13:02:38.037Z

Inside the original README — Document outline
  1. GTA: Vice City Stories — Native PC port (PS2 static recompilation)
  2. Install on Windows: the launcher (easiest)
  3. Install by hand (Windows and Linux)
  4. 1. Install the tools (once)
  5. 2. Get the source and your disc
  6. 3. Build
  7. 4. Play
  8. Features
  9. Updating
  10. Problems
  11. For developers
  12. License

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What this repository does

A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++

Repository facts

Owner
gothamor
Primary language
C++
Stars
349
Forks
17
Open issues + pull requests
29
License
GPL-3.0
Archived
No
Default branch
main
Created
2026-10-30T03:46:44.000Z
Last push
2026-11-01T10:06:56.000Z

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