harry7557558/spirula-studio
Cross-vendor 3D Gaussian Splatting trainer - video to splat to mesh, Vulkan or CUDA.
From the publisher
README & documentation
Source previewRead the project’s overview, installation instructions and usage examples. The original README is the source of truth.
Download • Build from Source • Gallery • Web Viewer Spirula Studio trains 3D Gaussian Splatting models – from raw photo/video to splat to textured mesh – in one self-contained binary. No Python/PyTorch, no separate COLMAP install. Runs on NVIDIA, AMD, Intel, and Apple GPUs via Vulkan, trains 10M full-SH Gaussians in 8 GB VRAM, and has native support for fisheye and 360° cameras. Dataset credit: Garage by Simon Bethke (CC BY-SA 4.0); Flight Systems and Control Lab at UTIAS; MegaDepth-X; Mip-NeRF 360. Binaries for Windows, Linux, and macOS can be downloaded from Releases page. Simply select the one for your platform, download and unzip, and double click to open the GUI. If you are training on remote/cloud GPUs, you may use the CLI – Run spirula --help for details. By default, spirula train command will serve a viewer on an HTTP port, one you can forward over ssh and…
Read the full README ↗ · Preview checked 2026-09-23T13:35:25.827Z
Inside the original README — Document outline
- Spirula Studio
- Features
- News
- Download
- Build from source
- Windows with MSVC:
- Windows with GCC/Clang:
- Linux:
- macOS:
- Notes regarding third-party licensing
- Windows:
- Linux:
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What this repository does
Cross-vendor 3D Gaussian Splatting trainer - video to splat to mesh, Vulkan or CUDA.
Repository facts
- Owner
- harry7557558
- Primary language
- C++
- Stars
- 625
- Forks
- 51
- Open issues + pull requests
- 36
- License
- GPL-3.0
- Archived
- No
- Default branch
- master
- Created
- 2024-05-04T03:03:05.000Z
- Last push
- 2026-09-23T04:40:40.000Z
Topics and intended use
Owner-supplied topics: 360-camera, 3d-gaussian-splatting, 3d-reconstruction, 3dgs, 3dgs-acceleration, computer-vision, cross-vendor, cuda, gaussian-splatting, mesh-generation, quantized-training, structure-from-motion, vram-optimization, vulkan
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Source and freshness
Source: GitHub. Metadata observed 2026-09-23T12:02:25.677Z. Daily imports are snapshots, not real-time monitoring.
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