harry7557558/spirula-studio

Cross-vendor 3D Gaussian Splatting trainer - video to splat to mesh, Vulkan or CUDA.

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Download • Build from Source • Gallery • Web Viewer Spirula Studio trains 3D Gaussian Splatting models – from raw photo/video to splat to textured mesh – in one self-contained binary. No Python/PyTorch, no separate COLMAP install. Runs on NVIDIA, AMD, Intel, and Apple GPUs via Vulkan, trains 10M full-SH Gaussians in 8 GB VRAM, and has native support for fisheye and 360° cameras. Dataset credit: Garage by Simon Bethke (CC BY-SA 4.0); Flight Systems and Control Lab at UTIAS; MegaDepth-X; Mip-NeRF 360. Binaries for Windows, Linux, and macOS can be downloaded from Releases page. Simply select the one for your platform, download and unzip, and double click to open the GUI. If you are training on remote/cloud GPUs, you may use the CLI – Run spirula --help for details. By default, spirula train command will serve a viewer on an HTTP port, one you can forward over ssh and…

harry7557558/spirula-studio on GitHub A short preview, not the full document.

Read the full README ↗ · Preview checked 2026-09-23T13:35:25.827Z

Inside the original README — Document outline
  1. Spirula Studio
  2. Features
  3. News
  4. Download
  5. Build from source
  6. Windows with MSVC:
  7. Windows with GCC/Clang:
  8. Linux:
  9. macOS:
  10. Notes regarding third-party licensing
  11. Windows:
  12. Linux:

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Documentation belongs to its respective authors. Reported project/model license: GPL-3.0. A listing is not a grant of reuse or training rights. Confirm the document’s own terms at the source.

What this repository does

Cross-vendor 3D Gaussian Splatting trainer - video to splat to mesh, Vulkan or CUDA.

Repository facts

Owner
harry7557558
Primary language
C++
Stars
625
Forks
51
Open issues + pull requests
36
License
GPL-3.0
Archived
No
Default branch
master
Created
2024-05-04T03:03:05.000Z
Last push
2026-09-23T04:40:40.000Z

Topics and intended use

Owner-supplied topics: 360-camera, 3d-gaussian-splatting, 3d-reconstruction, 3dgs, 3dgs-acceleration, computer-vision, cross-vendor, cuda, gaussian-splatting, mesh-generation, quantized-training, structure-from-motion, vram-optimization, vulkan

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Source: GitHub. Metadata observed 2026-09-23T12:02:25.677Z. Daily imports are snapshots, not real-time monitoring.

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