jaydendavisnc/inkwave
Splatoon-style 4v4 turf-war shooter for the browser, built on three.js. No build step.
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README & documentation
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INKWAVE An original Splatoon-style 4v4 turf-war shooter that runs in your browser. Paint the ground, swim through your ink, out-turf the other team. ▶ Play now · Controls · Run locally · How it works · Contributing Gamepads work on the hosted (https) version. On a plain http:// LAN address browsers block the Gamepad API. There is no build step. Any static file server works; the included one also serves to your LAN and sends no-cache headers so module updates are never stale. Useful URL parameters: ?map=halyard&time=dusk picks a stage, &autostart=180 skips the menus into a 180 s match, &autopilot lets a bot drive you. Rendering is three.js r186 (vendored, plain ES modules with an import map) with…
Read the full README ↗ · Preview checked 2026-09-27T12:49:53.220Z
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What this repository does
Splatoon-style 4v4 turf-war shooter for the browser, built on three.js. No build step.
Repository facts
- Owner
- jaydendavisnc
- Primary language
- JavaScript
- Stars
- 209
- Forks
- 79
- Open issues + pull requests
- 7
- License
- MIT
- Archived
- No
- Default branch
- main
- Created
- 2026-09-26T12:50:22.000Z
- Last push
- 2026-09-26T12:51:53.000Z
Topics and intended use
Owner-supplied topics: browser-game, game, javascript, shooter, splatoon, threejs, webgl
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Source and freshness
Source: GitHub. Metadata observed 2026-09-27T12:03:57.047Z. Daily imports are snapshots, not real-time monitoring.
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