jlrouzies-fr/DLSS5-Feeder
DLSS 5 neural rendering in D3D11/D12/Vulkan games that ship without any DLSS — feeds a synthetic DLAA contract (ReShade depth + motion vectors) to the DLSS 5 add-on via a private D3D12 device.
What this repository does
DLSS 5 neural rendering in D3D11/D12/Vulkan games that ship without any DLSS — feeds a synthetic DLAA contract (ReShade depth + motion vectors) to the DLSS 5 add-on via a private D3D12 device.
Repository facts
- Owner
- jlrouzies-fr
- Primary language
- C++
- Stars
- 939
- Forks
- 54
- Open issues + pull requests
- 48
- License
- Other
- Archived
- No
- Default branch
- main
- Created
- 2026-08-29T19:52:37.000Z
- Last push
- 2026-09-14T06:18:25.000Z
Topics and intended use
No topics were included in the latest source metadata.
Review the README for scope, installation, examples and limitations. We do not run repository code or certify it.
Evaluate before installing
Review licensing and dependencies, inspect recent commits and unresolved issues, and test in an isolated environment before production use. Stars and forks alone cannot answer these questions.
Source and freshness
Source: GitHub. Metadata observed 2026-09-15T06:38:50.314Z. Daily imports are snapshots, not real-time monitoring.
Popularity and source listings do not establish security, suitability, licensing rights or benchmark performance.