kuraeow/ultratears

Unofficial native Windows port of Tears of the Kingdom 1.4.3 using static recompilation. Builds locally from the player's own extracted game dump; no game files included.

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From the publisher

README & documentation

Source preview

Read the project’s overview, installation instructions and usage examples. The original README is the source of truth.

UltraTears is an unofficial native PC port of The Legend of Zelda: Tears of the Kingdom (Nintendo Switch, version 1.4.3) for Windows. Steam Deck and Linux support is planned and is a high priority. It is not an emulator: the game's program code is translated ahead of time (static recompilation, ARM64 → C → x86-64), and the Switch system and its NVN graphics API are replaced by the port's own implementations on Windows and Vulkan. Shaders and textures are converted for PC graphics cards when the game is built, not while you play. Русская версия: README.ru.md. Early. Measured on the developer's PC (Windows 10, Ryzen, 16 threads, GeForce RTX 3060): Known issues: hitches the first time an effect or place is seen (shader compilation); the controller layout follows the Switch (A is the right face button); no settings menu yet (window size, resolution, upscaling come later). There is no downloadable…

kuraeow/ultratears on GitHub A short preview, not the full document.

Read the full README ↗ · Preview checked 2026-10-27T12:27:22.488Z

Inside the original README — Document outline
  1. UltraTears
  2. Status
  3. Choose how to build first
  4. Requirements for either method
  5. Method 1 — builder package from Releases (recommended)
  6. 1. Download and extract the builder
  7. 2. Put the game dump in game
  8. 3. Run the build
  9. 4. Start the game
  10. Method 2 — build the current GitHub source
  11. What the builder does with the dump
  12. Controls and updates

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Documentation belongs to its respective authors. Reported project/model license: GPL-3.0. A listing is not a grant of reuse or training rights. Confirm the document’s own terms at the source.

What this repository does

Unofficial native Windows port of Tears of the Kingdom 1.4.3 using static recompilation. Builds locally from the player's own extracted game dump; no game files included.

Repository facts

Owner
kuraeow
Primary language
C
Stars
487
Forks
28
Open issues + pull requests
34
License
GPL-3.0
Archived
No
Default branch
main
Created
2026-10-25T00:04:08.000Z
Last push
2026-11-01T09:35:05.000Z

Topics and intended use

Owner-supplied topics: arm64, arm64-x86, game-port, native-port, proton, recomp, sd13, static-recompilation, steam-deck, tears-of-the-kingdom, totk, vulkan, windows, x86, x86-64, zelda, zelda-pc, zelda-totk

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README and project files

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Source and freshness

Source: GitHub. Metadata observed 2026-11-01T12:17:46.653Z. Daily imports are snapshots, not real-time monitoring.

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