lhlGitHub/threejs-architecture-effects

An Agent Skill for building interactive, self-assembling 3D architecture with Three.js. 一个用 Three.js 生成可交互、可动态建造 3D 建筑的 Agent Skill。

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Portable Agent Skill by Hailey. It builds a real, orbitable Three.js building that assembles itself: brick courses, timber frame, dougong, layered eaves, procedural PBR materials, and close-up cameras. 中文:给 Codex / Claude Code / Cursor 用的开源 skill。输出是可运行的三维古建网站,不是贴图揭幕,也不需要 API key。 [](https://github.com/lhlGitHub/threejs-architecture-effects/blob/main/assets/preview.mp4) Watch the full 20s demo → GitHub README cannot play a repo .mp4 inline, so the motion preview is a GIF. Click it (or the link) to play the full video. The bundled clock tower is a working example, not a historical reconstruction and not the only design this skill can make. Copy this folder into the agent skills directory, then start a…

lhlGitHub/threejs-architecture-effects on GitHub A short preview, not the full document.

Read the full README ↗ · Preview checked 2026-09-25T12:45:40.893Z

Inside the original README — Document outline
  1. threejs-architecture-effects
  2. What you get
  3. Install
  4. Run the starter without an agent
  5. How construction works
  6. Layout
  7. Limits
  8. License

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What this repository does

An Agent Skill for building interactive, self-assembling 3D architecture with Three.js. 一个用 Three.js 生成可交互、可动态建造 3D 建筑的 Agent Skill。

Repository facts

Owner
lhlGitHub
Primary language
TypeScript
Stars
285
Forks
46
Open issues + pull requests
0
License
MIT
Archived
No
Default branch
main
Created
2026-09-22T03:01:05.000Z
Last push
2026-09-22T03:27:27.000Z

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