mamcjr/BOTWRecompAndroid
Static recompilation of The Legend of Zelda: Breath of the Wild (Switch 1.0.0 / 1.6.0 / 1.8.2) for Android - no game files included
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README & documentation
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English | Português A static recompilation of The Legend of Zelda: Breath of the Wild (Nintendo Switch, versions 1.0.0, 1.6.0 and 1.8.2) for Android. This is not emulation: the game's ARM64 code becomes C compiled for your phone, and its graphics (NVN) are translated to Vulkan. It is built on the engine of LAS Recomp by peiikai (a recompilation of Link's Awakening) and its Android port, LASRecompAndroid. Android is the only application target. Desktop ports and packaging were discontinued on 2026-10-22. Windows, Linux or macOS may still be used as development hosts with the Android SDK/NDK. 1.8.2 at 30 or up to 60 (about 40-47 fps in the open world with a Turnip driver). the screen's edges) and SavageWindRecomp's frame pacing. controls, controllers, mods, menus in English and Portuguese, Vulkan driver choice (Turnip via adrenotools) and driver compatibility options. tested with BOTW yet (expect a long wait and a hot…
Read the full README ↗ · Preview checked 2026-10-27T12:30:24.030Z
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What this repository does
Static recompilation of The Legend of Zelda: Breath of the Wild (Switch 1.0.0 / 1.6.0 / 1.8.2) for Android - no game files included
Repository facts
- Owner
- mamcjr
- Primary language
- C
- Stars
- 403
- Forks
- 25
- Open issues + pull requests
- 103
- License
- Other
- Archived
- No
- Default branch
- main
- Created
- 2026-10-24T00:53:21.000Z
- Last push
- 2026-10-31T10:46:31.000Z
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