mamcjr/BOTWRecompAndroid

Static recompilation of The Legend of Zelda: Breath of the Wild (Switch 1.0.0 / 1.6.0 / 1.8.2) for Android - no game files included

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English | Português A static recompilation of The Legend of Zelda: Breath of the Wild (Nintendo Switch, versions 1.0.0, 1.6.0 and 1.8.2) for Android. This is not emulation: the game's ARM64 code becomes C compiled for your phone, and its graphics (NVN) are translated to Vulkan. It is built on the engine of LAS Recomp by peiikai (a recompilation of Link's Awakening) and its Android port, LASRecompAndroid. Android is the only application target. Desktop ports and packaging were discontinued on 2026-10-22. Windows, Linux or macOS may still be used as development hosts with the Android SDK/NDK. 1.8.2 at 30 or up to 60 (about 40-47 fps in the open world with a Turnip driver). the screen's edges) and SavageWindRecomp's frame pacing. controls, controllers, mods, menus in English and Portuguese, Vulkan driver choice (Turnip via adrenotools) and driver compatibility options. tested with BOTW yet (expect a long wait and a hot…

mamcjr/BOTWRecompAndroid on GitHub A short preview, not the full document.

Read the full README ↗ · Preview checked 2026-10-27T12:30:24.030Z

Inside the original README — Document outline
  1. BOTWRecompAndroid
  2. Supported platform
  3. Status
  4. Installing (beta)
  5. Testing on Android (developers)
  6. Credits

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What this repository does

Static recompilation of The Legend of Zelda: Breath of the Wild (Switch 1.0.0 / 1.6.0 / 1.8.2) for Android - no game files included

Repository facts

Owner
mamcjr
Primary language
C
Stars
403
Forks
25
Open issues + pull requests
103
License
Other
Archived
No
Default branch
main
Created
2026-10-24T00:53:21.000Z
Last push
2026-10-31T10:46:31.000Z

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