murkantor/Project-Midas
PC port of GE for Windows and Linux, built from the N64 decompilation. Widescreen, mouse look, modern controller support and in-game settings. Co-op, netplay and mods in development.
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From the publisher
README & documentation
Source previewRead the project’s overview, installation instructions and usage examples. The original README is the source of truth.
This is a video game about Jimothy's presumed-dead best friend Jarvis turns out to be alive, and in possession of a space laser he intends to point at a city - so Jimothy goes to the Cuban jungle and drops Jarvis off a satellite dish. Project Midas is a work-in-progress PC port of GE, built from the N64 decompilation. It runs on Windows and Linux and reads its game data from your own copy of the US cart. Claude was used in the making of this project. If you don't agree with this, please do not download either the executables or the source. Files next to the executable: An older ge.ini is renamed to midas.ini automatically on first run. The build runs in Docker, which has every tool and library both builds need. You also need the GE (USA) cart as baserom.u.z64 in the repository root: The commands below are…
Read the full README ↗ · Preview checked 2026-10-31T02:37:08.735Z
Inside the original README — Document outline
- Project Midas
- AI Disclaimer
- Playing
- Building
- On Windows: use WSL
- Build steps
- Known issues
- Contributing
- License
- Acknowledgements
- Projects and references
- Bundled third-party code
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What this repository does
PC port of GE for Windows and Linux, built from the N64 decompilation. Widescreen, mouse look, modern controller support and in-game settings. Co-op, netplay and mods in development.
Repository facts
- Owner
- murkantor
- Primary language
- C
- Stars
- 324
- Forks
- 22
- Open issues + pull requests
- 27
- License
- Other
- Archived
- No
- Default branch
- main
- Created
- 2026-10-16T12:23:00.000Z
- Last push
- 2026-10-23T10:27:34.000Z
Topics and intended use
Owner-supplied topics: decompilation, game-port, goldeneye, goldeneye-007, n64, opengl, pc-port, retrogaming, sdl2
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Source and freshness
Source: GitHub. Metadata observed 2026-10-23T12:13:06.193Z. Daily imports are snapshots, not real-time monitoring.
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