new-coke/strikers
A native PC port of Super Mario Strikers, ported from decompiled code. Not a recompilation.
Older snapshot: check the original source for current information.
From the publisher
README & documentation
Source previewRead the project’s overview, installation instructions and usage examples. The original README is the source of truth.
Download: [](https://github.com/new-coke/strikers/releases/latest/download/strikers-windows-x8664.zip) [](https://github.com/new-coke/strikers/releases/latest/download/strikers-macos-arm64.tar.gz) [](https://github.com/new-coke/strikers/releases/latest/download/strikers-linux-x8664.tar.gz) [](https://github.com/new-coke/strikers/releases/latest/download/strikers-linux-arm64.tar.gz) [](https://github.com/new-coke/strikers/releases/latest/download/strikers-linux-x8664.tar.gz) [](https://github.com/new-coke/strikers/releases/latest/download/strikers-switch.zip) Requires game data from your own copy of Super Mario Strikers. No game assets are included. Super Mario Strikers, rebuilt to run natively on Windows, Linux, macOS and Nintendo Switch, with modern display support, configurable controls and a focus on performance across both powerful and low-power hardware. Built on the community decompilation by the excellent Yannick Suter, this project brings the original game to modern systems while preserving the original gameplay and visual style. Download your platform's archive above or from Releases, then follow its page on the wiki: The wiki also lists the supported discs and how to report a problem. Troubleshooting covers issues you may have playing or installing the game. The roadmap board lists planned features and how far along each one is. Development on the wiki covers building, running from a checkout and debugging: This has been a solo…
Read the full README ↗ · Preview checked 2026-10-31T17:46:23.837Z
Inside the original README — Document outline
- Strikers - A native multi-platform port of Super Mario Strikers
- Features
- Installation
- Roadmap
- Building from source
- Notes
- Licensing
Headings are captured from the source. Links open the publisher’s document, not a locally hosted copy.
Links from the README
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Documentation belongs to its respective authors. A listing is not a grant of reuse or training rights. Confirm the document’s own terms at the source.
What this repository does
A native PC port of Super Mario Strikers, ported from decompiled code. Not a recompilation.
Repository facts
- Owner
- new-coke
- Primary language
- C++
- Stars
- 205
- Forks
- 10
- Open issues + pull requests
- 10
- License
- Not reported — inspect the license file
- Archived
- No
- Default branch
- main
- Created
- 2026-09-10T12:26:34.000Z
- Last push
- 2026-09-16T18:21:49.000Z
Topics and intended use
Owner-supplied topics: aurora, gamecube, next-level-games, nintendo-gamecube, super-mario-strikers
Review the README for scope, installation, examples and limitations. We do not run repository code or certify it.
Evaluate before installing
Review licensing and dependencies, inspect recent commits and unresolved issues, and test in an isolated environment before production use. Stars and forks alone cannot answer these questions.
Source and freshness
Source: GitHub. Metadata observed 2026-09-17T06:39:50.747Z. Daily imports are snapshots, not real-time monitoring.
Popularity and source listings do not establish security, suitability, licensing rights or benchmark performance.