patch-gg/pixelfx
244 pixel art effects, every one a small piece of code. Plus a Claude Code skill to make your own.
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README & documentation
Source previewRead the project’s overview, installation instructions and usage examples. The original README is the source of truth.
244 pixel art effects and animations, every one a small piece of code. Fire, explosions, magic, weather, UI, pickups, critters and more. Play them live, recolor and mirror them, drop them into a browser game, or export sprite sheets for any engine. Plus a Claude Code skill that makes new ones the way a picky pixel artist would: draft, render, look, refine. Every effect that involves a character is acted out: he winds up, lets go, freezes on contact and recovers, and a target takes the hit. Twelve whole moves chain the effects into attacks from wind-up to recovery. open the gallery · catalog · acting · the skill · make your own · how it works The method is Hugo Duprez's, from How to make (good) pixel art effects with Claude: code is clay, trust your eyes, feed your references. His open-source effects at Sprite Fusion set the bar,…
Read the full README ↗ · Preview checked 2026-10-31T13:41:06.795Z
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What this repository does
244 pixel art effects, every one a small piece of code. Plus a Claude Code skill to make your own.
Repository facts
- Owner
- patch-gg
- Primary language
- JavaScript
- Stars
- 2,007
- Forks
- 263
- Open issues + pull requests
- 1
- License
- MIT
- Archived
- No
- Default branch
- main
- Created
- 2026-10-30T06:43:25.000Z
- Last push
- 2026-10-31T08:44:14.000Z
Topics and intended use
Owner-supplied topics: agent-skills, animation, canvas, claude-code-plugin, gamedev, pixel-art, sprite-sheet, vfx
Review the README for scope, installation, examples and limitations. We do not run repository code or certify it.
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Source and freshness
Source: GitHub. Metadata observed 2026-11-01T12:18:40.947Z. Daily imports are snapshots, not real-time monitoring.
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