shinyobjectz/raea
Render Anything Engine: tell your AI what to make. Videos, motion graphics, 3D and games as React and TypeScript, rendered on your own GPU. Rust + Bevy, macOS, Linux and Windows.
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README & documentation
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raea Render Anything Engine (for Anyone) Tell your AI what to make. Videos, motion graphics, 3D and games, written as React and TypeScript (the code your AI already writes) and rendered on your own GPU, faster than they play. raea.io · Made in raea · Why raea · Docs · Releases The installer puts the raea command under /.raea, links it into /.local/bin, and adds raea's agent skills to /.claude/skills, so Claude Code (or any agent that reads that folder) knows how to write, render and check raea work. Run it again to update. The engine is free and needs no account. Tarballs and checksums are on the releases page. On Windows 10 or 11, in PowerShell: It does the same under \.raea and adds raea to your PATH. raea needs the Microsoft Visual C++ Redistributable (x64), which most machines already have, and a DirectX 12 or Vulkan GPU driver.…
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What this repository does
Render Anything Engine: tell your AI what to make. Videos, motion graphics, 3D and games as React and TypeScript, rendered on your own GPU. Rust + Bevy, macOS, Linux and Windows.
Repository facts
- Owner
- shinyobjectz
- Primary language
- TypeScript
- Stars
- 2,422
- Forks
- 178
- Open issues + pull requests
- 12
- License
- Other
- Archived
- No
- Default branch
- main
- Created
- 2026-10-18T18:08:48.000Z
- Last push
- 2026-11-14T11:45:07.000Z
Topics and intended use
Owner-supplied topics: 3d, agent-skills, ai-agents, ai-video, bevy, claude-code, game-engine, gpu, linux, macos, motion-design, motion-graphics, react, rust, typescript, video-editing, video-rendering, wgpu, windows
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Source and freshness
Source: GitHub. Metadata observed 2026-11-14T12:25:55.323Z. Daily imports are snapshots, not real-time monitoring.
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