snuri00/psp-web-recomp

PSP games in the browser, static recompilation to WebAssembly, an HLE kernel and a WebGL2 renderer

Open original source ↗

Older snapshot: check the original source for current information.

From the publisher

README & documentation

Source preview

Read the project’s overview, installation instructions and usage examples. The original README is the source of truth.

PSP games running in the browser. The game's MIPS machine code is translated ahead of time into C++, compiled to WebAssembly, and linked against a small reimplementation of the PSP's operating system and graphics chip that draws with WebGL2. Watch the full recording (1:46) The first title brought up this way is God of War: Chains of Olympus. It plays from boot through the menus, cutscenes and combat, at 60 frames per second in the scenes measured so far in Chrome and Firefox on a laptop, at up to four times the PSP's resolution, and on phones with on-screen touch controls. Music, speech and sound effects work. Movies are skipped for now. God of War: Ghost of Sparta followed through the same scripts. It needed the PSP's DRM decryption for one small file, a handful of system calls and a lighting fix, and no performance work: it runs at 55…

snuri00/psp-web-recomp on GitHub A short preview, not the full document.

Read the full README ↗ · Preview checked 2026-10-28T12:35:56.660Z

Inside the original README — Document outline
  1. PSP Web Recomp
  2. How it works
  3. Port a game of your own
  4. Saves
  5. Hosting
  6. Legal
  7. Credits
  8. License

Headings are captured from the source. Links open the publisher’s document, not a locally hosted copy.

Links from the README

References supplied by the publisher, not independently verified endorsements. Check the destination before downloading files or entering credentials.

Documentation belongs to its respective authors. Reported project/model license: MIT. A listing is not a grant of reuse or training rights. Confirm the document’s own terms at the source.

What this repository does

PSP games in the browser, static recompilation to WebAssembly, an HLE kernel and a WebGL2 renderer

Repository facts

Owner
snuri00
Primary language
C++
Stars
299
Forks
13
Open issues + pull requests
0
License
MIT
Archived
No
Default branch
main
Created
2026-10-07T11:21:20.000Z
Last push
2026-10-14T06:49:22.000Z

Topics and intended use

Owner-supplied topics: emscripten, god-of-war, psp, recompilation, static-recompilation, webassembly, webgl2

Review the README for scope, installation, examples and limitations. We do not run repository code or certify it.

Evaluate before installing

Review licensing and dependencies, inspect recent commits and unresolved issues, and test in an isolated environment before production use. Stars and forks alone cannot answer these questions.

README and project files

Issues and maintenance discussion

Releases and changelog

Source and freshness

Source: GitHub. Metadata observed 2026-10-14T12:08:15.655Z. Daily imports are snapshots, not real-time monitoring.

Popularity and source listings do not establish security, suitability, licensing rights or benchmark performance.

Open original source

Related repositories

tensorflow/tensorflow

ggml-org/llama.cpp

react/react-native

electron/electron

godotengine/godot

opencv/opencv