tangerineturtle1/NX2navi

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NX2navi is a static recompilation of The Legend of Zelda: Ocarina of Time for Nintendo Switch 2 (game version 1.1.1) into a native x86-64 application for Windows, with a Vulkan renderer (docs/architecture.md). Early development, playable. Kokiri Forest, Kakariko Village, Death Mountain Trail and its crater, the Temple of Time and the Great Fairy fountains play at 60 fps and above on current GPUs, from the title screen and from saves. Visual bugs and occasional crashes are still expected (Known issues). Report problems as issues, following CONTRIBUTING.md. AMD FSR 3.1 (Native AA and the same modes; any GPU), which render the 3D scene at the mode's share and keep the HUD sharp; or AMD FSR 1 or bilinear scaling to the window, with a sharpness setting; black bars or stretch out of it, for about twice the frame rate on a fast display; in a window of another shape than the…

tangerineturtle1/NX2navi on GitHub A short preview, not the full document.

Read the full README ↗ · Preview checked 2026-11-08T13:43:14.558Z

Inside the original README — Document outline
  1. NX2navi
  2. Status
  3. Features
  4. Installing
  5. Known issues
  6. License
  7. Building from source

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Repository facts

Owner
tangerineturtle1
Primary language
C
Stars
662
Forks
34
Open issues + pull requests
72
License
MIT
Archived
No
Default branch
main
Created
2026-11-07T10:01:23.000Z
Last push
2026-11-08T11:06:00.000Z

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