valentderah/totk-pc-recomp
Static recompilation of The Legend of Zelda: Tears of the Kingdom to native Windows x86-64, with a Vulkan renderer. Game files not included.
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README & documentation
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TotK Recomp is a static recompilation of The Legend of Zelda: Tears of the Kingdom (Nintendo Switch, 2023) into a native Windows x86-64 application (docs/architecture.md). Early development. The game is playable on Windows; visual bugs and crashes are still expected. Report problems as issues, following CONTRIBUTING.md. Requirements: Windows 10 or later, an x86-64 CPU with AVX2, a GPU with Vulkan 1.3 and VKEXTexternalmemoryhost, about 36 GiB free during setup (20 GiB after). To update, run a newer TotK-Setup.exe on the same folder; saves and settings are kept. Settings are in the in-game menu and in totk.ini (totk.ini.example lists every key). Controls: docs/controls.md. TotK Recomp builds on the projects below. What was taken from each, with its license, is listed in THIRDPARTYNOTICES.md. The project's own code is under the MIT License; third-party code keeps its own license (THIRDPARTYNOTICES.md). The license grants nothing…
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What this repository does
Static recompilation of The Legend of Zelda: Tears of the Kingdom to native Windows x86-64, with a Vulkan renderer. Game files not included.
Repository facts
- Owner
- valentderah
- Primary language
- C
- Stars
- 2,880
- Forks
- 232
- Open issues + pull requests
- 162
- License
- MIT
- Archived
- No
- Default branch
- main
- Created
- 2026-10-29T12:32:46.000Z
- Last push
- 2026-11-01T09:54:31.000Z
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